Computer-based 3D Visualization for theatre research: Towards an understanding of unrealized Utopian theatre architecture from the 1920s and 1930s
This research project examines the dramaturgical implications of three historically significant unrealized theatres. The objective was to form new insights on these seldom examined theatres through the process of computer-based 3D visualization. The three case studies draw upon a wide range of source material: including architectural plans, sketches, performance manifestos as well as significant productions and artistic trends that informed 1920s theatre practice.